Title: Yesterday Origins
Release Date: 10 Nov, 2016
I recently bought this game, as well as someone else I know. We have tried to run the game on 4 different PC. We had the infinite loading loop bug on 3 machines. I've checked on the multiple steam discussion threads: this bug is well known and many people had this problem these past years and Pendulo never solved it for most of them. The only machine where the game loads is the machine which is so old that the game won't run properly (for instance, delay between clicking and action).
This game should not be sold anymore, since it has been proven unworkable in a significant amount of cases (100% in our case, because the old PC does not count: we can't play this game on it).
My advice: do not buy this game, or accept to take the high risk to lose 15 euros doing so.
Note: lol the warning steam message which tells me that I must have tried the game for 5 minutes before I post an evaluation. That's hilarious ! So, I waited for 5 minutes of infinite loop, playing guitar.. Controls are very clunky. User interface is badly designed.
Whoever decided that a controller should be required for an adventure game should be fired.. Weak, ordinary and buggy.. This is another really great game, art and story - and it is a game for mature audiences with topics like torture, violence and murder lurking in the air; sometimes shown, sometimes just hinted at.
And yes it's true, the user interface may need some getting used to even with a gamepad. But it is also something fresh and unique that no-one has done before (like LA's coin UI). If you don't have one, do yourself some good and get an Xbox 360 controller. It will benefit you in so many games except you're just playing traditional PnC adventures all the time.
In the contrary to some other re-interpretations of the genre the core mechanics are those of a proper classical adventure - inventory system, combination of inventory items, dialog/dialog options and event-based dialog, exchanging items with other characters.
Some stuff is easy in this game but I'm now having my second show stopper being stumped on how to proceed or what I might have overlooked; the interaction possibilities of the UI like "self exploration" demand some out-of-the-box thinking you may not be used to from traditional adventures.
And please, don't let people tell you you don't need to play the first part and just this one - this sequel spoilers all the important and mysterious plot points and twists en passant at the very beginning of the game without much tension or excitement. Do yourself a favor - don't get spoiled, play the first game FIRST, then enjoy this sequel to enrich your Yesterday experience with more background story and mystery. The first part is genious in that regard because it will disturb you totally at the end of the very first chapter and then start to raise so many questions whose threads just come together at the end of the game.
. Fun game - graphics and voice acting were solid with an interesting story that kept my attention.
Sadly though, the controls weren't great (especially the mouse.. yikes) and the interfaces were a bit quirky. It was too easy to get stuck on a solution because you didn't face an object at a particular angle to get an interaction icon. I also missed some puzzles that required combining two items where I tried the combining the correct items but eventually realized that it must be done in a particular order for no apparent reason. There are a few more similarly annoying scenarios, but the gist is that there were enough quirks that it took away a lot of the enjoyment from the puzzles.
Even with those issues, I still enjoyed playing through despite having to cheat a few times. But I'd give it some serious thought before purchasing since these kinds of issues will drive some people nuts.. A good point n` click adventure game with an interesting story line and OK voice actors. Good graphics. Challenging puzzels.. If you like logic puzzles that forgo all logic than this is the game for you.. Really creative Point and Click adventure sequel to my favourite title from Pendulo (Yesterday.)
Puzzles were hard and I didn't want the story to end.
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