Trial Of The Demon Hunter Download Epic Games

Trial Of The Demon Hunter Download Epic Games


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About This Game

Battle the forces of evil in this thrilling interactive fantasy novel! When a powerful demon destroys your village, you embark on a perilous journey alongside your shape shifting companion, determined to avenge your shattered village and banish the devil back to the Netherworld.

Trial of the Demon Hunter is an epic 85,000 word interactive fantasty novel by Samuel Harrison Young, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

  • Battle goblins, witches, and vampires
  • Music and illustrations to enhance your experience
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Title: Trial of the Demon Hunter
Genre: Adventure, Indie, RPG
Developer:
Hosted Games
Publisher:
Hosted Games
Release Date: 19 Dec, 2017



English




Despite this being a rather short story, I really enjoyed it. Normally, this would be a serious issue, but it actually helped the story flow rather well. I'm looking forward to the next one, and I would definetely advise reading this. I'd give this a 7\/10.. It is a very short adventure, i dont know if there will be a second volume or not. And everything before the fight with the Vampire is handwaved. and the fights are very short. Worst three Bucks I ever spend.. It is a very short adventure, i dont know if there will be a second volume or not. And everything before the fight with the Vampire is handwaved. and the fights are very short. Worst three Bucks I ever spend.. Decently written but a lot of inconsistencies\/bugs. Game can make mistakes like forgetting that your imp is in a specific form or letting your vitality drop to -5? But then another point of damage is the lethal one?. My, my, how Choice Of \/ Hosted Games have grown!

Not that there's anything wrong with their usual titles lacking both audio and visuals, but it's nice to see at least some of their text-based adventures blossoming out into those realms. Trial of the Demon Hunter not only has intermittent colour illustrations, but 34 minutes of music as well!

Both are of pretty decent quality: the images are a tad photo-shoppy at times, and the music clearly created with the aid of synths and hardly boasting of the highest production qualities. But a couple of welcome and by-and-largely appropriate additions just the same (though I could've done with fewer modernisms in the music, like the infrequent faux bass guitar and occasional funky-arsed drums)!

The biggest criticism I would make of the soundtrack, though, is that the single 34-minute track is an extremely dynamic one, which jumps around all manner of moods for its duration. The problem here, obviously, is that you might find yourself fighting to the tune of soothing piano-and-choral music, or enjoy a quiet, peaceful moment to the tune of thundering battle music! But it's clearly baby-steps where the Choice Of engine is concerned, and I applaud the author for his ambition just the same. Now to get that darn music to shift its tone every time the action does; or find a single, lengthy piece which somehow suits the tone throughout...

The writing, overall, is rather good (a nice balance between modern language and a wee bit of the ye-olde), with the level of agency more than sufficiently generous. I certainly enjoyed the game on the whole, and look forward to the next two "books" in the trilogy. (Which I've already bought, thanks partly to a distinct lack of information on the Store pages: I bought the third game in the series, only to be informed upon start-up that it was just that! Luckily, they were all on sale at the same time; and even more fortuitously, I've enjoyed the first game, and therefore would have bought the other two eventually anyway.)

Definitely recommended to anyone in search of a slightly darker sword-and-sorcery tale in interactive fiction form. Oh, and one final cool touch: there is plenty of nice background "lore" for those wanting it, but the option to ignore it if you just wanna leap straight into the storyline, thanks to that information being presented as a kind of Appendix. Nicely done!

Verdict: 8\/10.

UNFORTUNATE UPDATE: I have just completed - or rather, given up on - the second book in this series, Captive of Fortune, which is regrettably broken to the point of testing even MY patience. Given that the story contained in THIS game is anything but standalone, this unfortunately renders this episode a less tantalising proposition, knowing that it's all downhill from here. Consequently, I feel I should lower this instalment's rating slightly; though it's still well-and-truly recommended to anyone for whom a lack of closure isn't a deal breaker. Shame, though.

Revised Verdict: 7\/10.

(PS If you enjoyed this review, feel free to check out my two Curator pages: http:\/\/store.steampowered.com\/curator\/9284586-ReviewsJustfortheHELLofit\/<\/a>
http:\/\/store.steampowered.com\/curator\/10868048-Truly-Horrible-Horror-Games\/?appid=398210<\/a>
Cheers!). My, my, how Choice Of \/ Hosted Games have grown!

Not that there's anything wrong with their usual titles lacking both audio and visuals, but it's nice to see at least some of their text-based adventures blossoming out into those realms. Trial of the Demon Hunter not only has intermittent colour illustrations, but 34 minutes of music as well!

Both are of pretty decent quality: the images are a tad photo-shoppy at times, and the music clearly created with the aid of synths and hardly boasting of the highest production qualities. But a couple of welcome and by-and-largely appropriate additions just the same (though I could've done with fewer modernisms in the music, like the infrequent faux bass guitar and occasional funky-arsed drums)!

The biggest criticism I would make of the soundtrack, though, is that the single 34-minute track is an extremely dynamic one, which jumps around all manner of moods for its duration. The problem here, obviously, is that you might find yourself fighting to the tune of soothing piano-and-choral music, or enjoy a quiet, peaceful moment to the tune of thundering battle music! But it's clearly baby-steps where the Choice Of engine is concerned, and I applaud the author for his ambition just the same. Now to get that darn music to shift its tone every time the action does; or find a single, lengthy piece which somehow suits the tone throughout...

The writing, overall, is rather good (a nice balance between modern language and a wee bit of the ye-olde), with the level of agency more than sufficiently generous. I certainly enjoyed the game on the whole, and look forward to the next two "books" in the trilogy. (Which I've already bought, thanks partly to a distinct lack of information on the Store pages: I bought the third game in the series, only to be informed upon start-up that it was just that! Luckily, they were all on sale at the same time; and even more fortuitously, I've enjoyed the first game, and therefore would have bought the other two eventually anyway.)

Definitely recommended to anyone in search of a slightly darker sword-and-sorcery tale in interactive fiction form. Oh, and one final cool touch: there is plenty of nice background "lore" for those wanting it, but the option to ignore it if you just wanna leap straight into the storyline, thanks to that information being presented as a kind of Appendix. Nicely done!

Verdict: 8\/10.

UNFORTUNATE UPDATE: I have just completed - or rather, given up on - the second book in this series, Captive of Fortune, which is regrettably broken to the point of testing even MY patience. Given that the story contained in THIS game is anything but standalone, this unfortunately renders this episode a less tantalising proposition, knowing that it's all downhill from here. Consequently, I feel I should lower this instalment's rating slightly; though it's still well-and-truly recommended to anyone for whom a lack of closure isn't a deal breaker. Shame, though.

Revised Verdict: 7\/10.

(PS If you enjoyed this review, feel free to check out my two Curat...
http:\/\/store.steampowered.com\/curator\/9284586-ReviewsJustfortheHELLofit\/<\/a>
http:\/\/store.steampowered.com\/curator\/10868048-Truly-Horrible-Horror-Games\/?appid=398210<\/a>
Cheers!). Decently written but a lot of inconsistencies\/bugs. Game...



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DESDE ISLA DE PASCUA MAGDALENA NOVOA V.Los primeros quince días de febrero se celebra la Tapati en Isla de Pascua, una fiesta que muchos no conocen, y que representa una de las mayores expresiones culturales de la Polinesia.Desde hace más de cuarenta años este encuentro reúne a los pascuenses tras un objetivo: revivir sus antiguas tradiciones y transmitirlas a los más jóvenes, mediante competencias destinadas a elegir a la reina del año entre las familias participantes. Los turistas se sorprenden al ver la capacidad de organización de los Rapa Nui, que dedican, durante meses, su tiempo libre a concretar con éxito las más de 50 pruebas ancestrales que conforman esta festividad.De día, diversos rincones de la Isla reciben al público y a los concursantes que participan en competencias como la triatlón rapa nui -carrera con cuelgas de plátano, posta y canotaje- que se mezcla con expresiones artísticas, como tallado en piedra y madera, confección de collares de conchas y coronas de flores, entre otras. Y, a las 21:45 horas, el escenario, ubicado en Hanga Roa, decorado este año con pinturas inspiradas en la leyenda del hombre pájaro, llena de color la noche, mientras que la música y los bailes, interpretados por los clanes participantes, animan a los más de 4.000 asistentes, entre rapa nui y turistas.La Tapati es una fiesta hecha por y para los pascuenses, una enciclopedia de su historia relatada en Rapa Nui, y si bien el idioma priva a los visitantes de conocer el secreto que encierran las letras de las canciones o el tema de las obras, resalta el misticismo de una Isla que, por siglos, ha cautivado a quienes se han aventurado a cruzar 3.700 kilómetros por el Océano Pacífico y vivir una experiencia inolvidable en el ombligo del mundo.

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