Tilesweeper Ativador Download [key]


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About This Game

Tilesweeper is a well-known game Minesweeper, but with stunning graphics.
The game provides various themes for the levels.
Currently in the game available one theme - Castle, later new themes will be available as DLC.
In each theme there are two types of levels - classical and arcade.
Classic levels are the usual levels of the classic Minesweeper: 9x9, 16x16 and 30x16, but in the design of the chosen theme.
Arcade levels are levels of non-standard shapes and sizes. b4d347fde0



Title: Tilesweeper
Genre: Casual
Developer:
IEVO
Publisher:
IEVO
Release Date: 23 Aug, 2018



English,Russian,Ukrainian,Korean,Traditional Chinese,Simplified Chinese,French,Italian,German,Portuguese,Turkish,Japanese



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There was a review about how terrible the experience was when game wasn't ensuring the solution*

But now the developer has implemented "Solvable" mode and it works perfectly.
And that's awesome!

Changing my review to positive, I'd like to respect such developer.
Rebought the game. Minesweeper had only one major flaw: it often came down to a 50\/50 guess in the final move. This is a key issue that must be addressed by any true successor to the game. Unfortunately, Tilesweeper tries to address it, but not only falls short but makes it even worse.

Tilesweeper attempts to solve the late-game guessing problem by allowing you to win by flagging all mines, essentially letting you guess wrong at the end without it being fatal. This is a great and needed addition to the game, and if left at that it would be well worth the $5 price tag and more, even without all the aesthetic improvements. However, while Tilesweeper does remove end game guessing, it adds it all throughout the beginning and middle of the game itself.

Due to the irregular layout of the boards, random guess moves become normal routine. This is acceptable in Easy and Average modes where you have a reasonable chance of a cascading move that will open up new logical moves, but it becomes quite ridiculous in Hard mode where there are so many mines crammed into tiny corridors and corners that most games will be logically unsolvable without an absolutely absurd amount of successful guesses. We're talking multiple guess moves a minute with a ~20% or greater chance of the tile being mined. That is not an exaggeration.

I have been playing Minesweeper for about 20 years now and was excited to see Tilesweeper pop up in my discovery queue. I really wanted to like this, but it's just not the same. Minesweeper was a game of skill, where Tilesweeper - at least in the upper levels of Hard mode - is a game of pure chance. If you are a Minesweeper fan, I cannot recommend this one. If what you liked about Minesweeper was the end-game guessing game, then I recommend you buy 5 scratch off tickets instead.. It is hard to be too critical of this as it does what it does well enough. It is a nicer looking version of Minesweeper. I could stop there but I have to point out this is one of those games that 10 hours playing it (which is what it took to get to the easy 39/60 achievements) feels like 100 in a more compulsive game. Most of the remaining achievements are for "grinds" - the worst is to break 1 million tiles. In 10 hours I have broken 25k. Sheesh.

Still, we all loved Minesweeper. This is just....more. And more.. Minesweeper had only one major flaw: it often came down to a 50/50 guess in the final move. This is a key issue that must be addressed by any true successor to the game. Unfortunately, Tilesweeper tries to address it, but not only falls short but makes it even worse.

Tilesweeper attempts to solve the late-game guessing problem by allowing you to win by flagging all mines, essentially letting you guess wrong at the end without it being fatal. This is a great and needed addition to the game, and if left at that it would be well worth the $5 price tag and more, even without all the aesthetic improvements. However, while Tilesweeper does remove end game guessing, it adds it all throughout the beginning and middle of the game itself.

Due to the irregular layout of the boards, random guess moves become normal routine. This is acceptable in Easy and Average modes where you have a reasonable chance of a cascading move that will open up new logical moves, but it becomes quite ridiculous in Hard mode where there are so many mines crammed into tiny corridors and corners that most games will be logically unsolvable without an absolutely absurd amount of successful guesses. We're talking multiple guess moves a minute with a ~20% or greater chance of the tile being mined. That is not an exaggeration.

I have been playing Minesweeper for about 20 years now and was excited to see Tilesweeper pop up in my discovery queue. I really wanted to like this, but it's just not the same. Minesweeper was a game of skill, where Tilesweeper - at least in the upper levels of Hard mode - is a game of pure chance. If you are a Minesweeper fan, I cannot recommend this one. If what you liked about Minesweeper was the end-game guessing game, then I recommend you buy 5 scratch off tickets instead.. Nvidia 920M + 16GB of ram cannot handle level 12 when you opened tiles above %50 it starts freezing even on lowest graphic setting render quality of the game is awful. And it's 9x9 I wonder what's gonna happen with bigger map. I'm thinking that the broken tiles are lagging somewhere downside where they're dropping, they have to disappear, feels like too many entities By the way i can run and play easily GTA 5 and ARK survival evolved.. I was surprised seeing a successor to the legendary Minesweeper and felt strong nostalgia about whole thing.

If you`re hardcore sweeper fan and want to refresh your memories , this game is certainly for you. Thou it has a little flaws with randomness at the endgame , so you can`t predict it certainly, the smoothness of replay and overall feeling of the game is compensating for this at most.

Personally , i`ve enjoyed the graphics and calm , chilling soundtrack. Props to guys for this. Would reccomend to all my buds this game. Awesome !


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