Spooky Ghosts Dot Com Full Version Free

Spooky Ghosts Dot Com Full Version Free


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About This Game



Spooky Ghosts Dot Com is a small metroidvania about a 5d3b920ae0



Title: Spooky Ghosts Dot Com
Genre: Action, Indie
Developer:
Grizzly Wizard Games
Publisher:
Grizzly Wizard Games
Release Date: 3 Aug, 2018



English



spooky ghosts dot com


An eminently digestible snippet of metroidvania, with cute bosses that put up just enough resistance to draw out a muffled cuss or two. Dashing is more blinky and less swooshy than I like. Needs more swoosh . A fun seasonal platformer. How I do like the notion of those! And if it's between a bargain bin bucket of candy corn and this game . . . please, pick Spooky Ghosts Dot Com . Your pancreas will thank you.. This is a fun, cute, but challanging little game. The art is simple, but nice and consistent. The music, while not great, goes well with it. The combat is tight and hard, the bosses require practice and patience. But the challenge is fair. The attacks are well telegraphed and the patterns are well designed. There is only a small amount of randomness in the boss fights, but that can be worked with. I have to say, this is the best part of the game. The story is minimal, but I found this no problem at all. I have encountered only a few small bugs and a single freeze. None of them were game breaking or caused more than mild anoyance. I recommend this game to everyone who wants a short and simple game with a suprising challange. I give it a 7 / 10.. sigh. bad controls. bad collison detection. no way to heal yourself aside of save points ( which are VERY poorly placed ) game doesn't explain what you are supposed to do, game doesn't tell you pupmkins are save points, doesn't tell you that candy buckets add yo your health. game starts you in an area where you can;t kill a skeleton with a shield, can't avoid them, they jump when you jump, tyou ALWAYS tale damageform them. low health, one in your path? You're dead. Bosses are a complete mess. poor collisioon really takes it's toll here. you get knocked by a small obstacle into a pit, and die. ( spieks are insta death ) Frog witch boss - sends out about 3,000,000 frogs at you, they all take 3 hits to kill, and you also have to kill her, too 2nd boss in the game, and it is damn near impossible unless you repeat it over an over, and get lucky. then, you end up with a charge shot, which only does 2 regualr shots worht of damage, it slows your regualr firing rate down, and it fires MUCH slower than just using regualr shots. Waste of time. ( they let you kill those shield skeletons, total waste of a forced upgrade ) MOst of the obstacles littered with death traps lead to candy. whoopee, waste of time, and your life ( which you can't heal at ANY time unless yuo save the game ) 3rd boss, the dumb zombie thing - probably the boss that is least terrible. the FEAST BOSS IS A COMPLETE PILE OF RUBBISH. you are given a move which lets you air dash, and it has a LONG cooldown to use again. this boss places you in an area with turrets that appear on left and right, acid dripping down from cieling, and two pools of acid on the ground ( damages you a lot ) you HAVE to use the air dash to clear one of these gaps, but given how LONG it takes o cool down and use again, you are eating damage 99% of the time. Did I mention you an't be charging a shot AND use the air dash after firing? Cuz you can't. Feast boss, okay you kill phase 1 ( by just shooting thr walls, the turret things that grow do NOT tke damage. ) you are then forced into a phase 2 inside teeth, that if you get stuck under means instant death. I am so furious at every step of the way in this game, no matter hwo good you think you are, or how much candy ou farm, it ain;t enough. The game throws evenmore stupid enemies with WAY more hp than they should have ( still, no way to heal unless oyu ge tto a save point ) and then it gets EVEN WORSE. Skeletons that barrage the platforms you NEED to land on with bones, and book enemies that CANNOT BE KILLED OR STOPPD IN ANY WAY. If you thought it was frustrating to have enemies thatcan attack you long distance with fire in the graveyard, you ain';t seen nothing till you hit that library. I give this game a 0 out of DO NOT PLAY THIS UNLESS YOU DO NOT VALUE YOUR SANITY. There are hard games, difficult games . this is neither. Every step of the way, the game is riddled with unfair and insurmountable challenges that are not skill based in the slightest. Every bit og HP you add means nothign whenenemies deal 4 + damage to you PER HIT. you only starft out with a measly 10 hp. you will die often, and you might think it's your fault for not being good enough. I beat megaman 11 on superhero mode with less frustration than this entire game. does that make it a hard game? no . oorly designed in every aspect you can imagine, avoid this at all costs unless you like throwing moneyinto a ifre. I cannot stress enough how badly made this game is.. sigh. bad controls. bad collison detection. no way to heal yourself aside of save points ( which are VERY poorly placed ) game doesn't explain what you are supposed to do, game doesn't tell you pupmkins are save points, doesn't tell you that candy buckets add yo your health. game starts you in an area where you can;t kill a skeleton with a shield, can't avoid them, they jump when you jump, tyou ALWAYS tale damageform them. low health, one in your path? You're dead. Bosses are a complete mess. poor collisioon really takes it's toll here. you get knocked by a small obstacle into a pit, and die. ( spieks are insta death ) Frog witch boss - sends out about 3,000,000 frogs at you, they all take 3 hits to kill, and you also have to kill her, too 2nd boss in the game, and it is damn near impossible unless you repeat it over an over, and get lucky. then, you end up with a charge shot, which only does 2 regualr shots worht of damage, it slows your regualr firing rate down, and it fires MUCH slower than just using regualr shots. Waste of time. ( they let you kill those shield skeletons, total waste of a forced upgrade ) MOst of the obstacles littered with death traps lead to candy. whoopee, waste of time, and your life ( which you can't heal at ANY time unless yuo save the game ) 3rd boss, the dumb zombie thing - probably the boss that is least terrible. the FEAST BOSS IS A COMPLETE PILE OF RUBBISH. you are given a move which lets you air dash, and it has a LONG cooldown to use again. this boss places you in an area with turrets that appear on left and right, acid dripping down from cieling, and two pools of acid on the ground ( damages you a lot ) you HAVE to use the air dash to clear one of these gaps, but given how LONG it takes o cool down and use again, you are eating damage 99% of the time. Did I mention you an't be charging a shot AND use the air dash after firing? Cuz you can't. Feast boss, okay you kill phase 1 ( by just shooting thr walls, the turret things that grow do NOT tke damage. ) you are then forced into a phase 2 inside teeth, that if you get stuck under means instant death. I am so furious at every step of the way in this game, no matter hwo good you think you are, or how much candy ou farm, it ain;t enough. The game throws evenmore stupid enemies with WAY more hp than they should have ( still, no way to heal unless oyu ge tto a save point ) and then it gets EVEN WORSE. Skeletons that barrage the platforms you NEED to land on with bones, and book enemies that CANNOT BE KILLED OR STOPPD IN ANY WAY. If you thought it was frustrating to have enemies thatcan attack you long distance with fire in the graveyard, you ain';t seen nothing till you hit that library. I give this game a 0 out of DO NOT PLAY THIS UNLESS YOU DO NOT VALUE YOUR SANITY. There are hard games, difficult games . this is neither. Every step of the way, the game is riddled with unfair and insurmountable challenges that are not skill based in the slightest. Every bit og HP you add means nothign whenenemies deal 4 + damage to you PER HIT. you only starft out with a measly 10 hp. you will die often, and you might think it's your fault for not being good enough. I beat megaman 11 on superhero mode with less frustration than this entire game. does that make it a hard game? no . oorly designed in every aspect you can imagine, avoid this at all costs unless you like throwing moneyinto a ifre. I cannot stress enough how badly made this game is.. This is one of those games that really makes me wish Steam had more than just a yes/no vote. I feel a little bad giving this a no recommendation since it's an inoffensive and at times amusing game. I just feel like people will get the wrong impression if it nothing but "eh, it's okay" yes votes. There really just isn't much to it, and certainly nothing new. It's very short, and if you're like me most of that short time will be spent replaying bosses, with the areas themselves offering little in the way of challenge or exploration value. And the bosses feel kind of samey, with a lot of dodging stuff that's moving back and forth while jumping less regular projectiles and timing attacks. The plot is just kind of a boring placeholder. The few upgrades are lackluster and don't change the feel of the gameplay much. There isn't really much in the way of extras to find on the map - just a few health upgrades and some cats which only reward you with an achievement. The graphics are minimalistic and low resolution but not without some charm. One thing that did kind of stand out was the music which honestly was kind of bad. I'm a little taken back by the soundtrack actually being for sale. Still, at the end of the day I don't regret getting it or playing it to completion. And I don't personally mind the cost but at $5 it does feel overpriced compared to other offerings in the price category - $2 seems more suitable. Maybe wait for the inevitable sale or price reduction.



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DESDE ISLA DE PASCUA MAGDALENA NOVOA V.Los primeros quince días de febrero se celebra la Tapati en Isla de Pascua, una fiesta que muchos no conocen, y que representa una de las mayores expresiones culturales de la Polinesia.Desde hace más de cuarenta años este encuentro reúne a los pascuenses tras un objetivo: revivir sus antiguas tradiciones y transmitirlas a los más jóvenes, mediante competencias destinadas a elegir a la reina del año entre las familias participantes. Los turistas se sorprenden al ver la capacidad de organización de los Rapa Nui, que dedican, durante meses, su tiempo libre a concretar con éxito las más de 50 pruebas ancestrales que conforman esta festividad.De día, diversos rincones de la Isla reciben al público y a los concursantes que participan en competencias como la triatlón rapa nui -carrera con cuelgas de plátano, posta y canotaje- que se mezcla con expresiones artísticas, como tallado en piedra y madera, confección de collares de conchas y coronas de flores, entre otras. Y, a las 21:45 horas, el escenario, ubicado en Hanga Roa, decorado este año con pinturas inspiradas en la leyenda del hombre pájaro, llena de color la noche, mientras que la música y los bailes, interpretados por los clanes participantes, animan a los más de 4.000 asistentes, entre rapa nui y turistas.La Tapati es una fiesta hecha por y para los pascuenses, una enciclopedia de su historia relatada en Rapa Nui, y si bien el idioma priva a los visitantes de conocer el secreto que encierran las letras de las canciones o el tema de las obras, resalta el misticismo de una Isla que, por siglos, ha cautivado a quienes se han aventurado a cruzar 3.700 kilómetros por el Océano Pacífico y vivir una experiencia inolvidable en el ombligo del mundo.

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