Title: Space Launch Engineer
Genre: Indie, Simulation
Release Date: 27 Feb, 2018
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This game is unplayable in its current state. The rocket construction literally will remove the entire rocket when you "remove" too many components. If you fail the first mission it continues to give you harder missions and is impossible to progress since you never gain any "space coins". The promise of this game sounds really cool, aims high and does not even get off the ground. This review is for the initial release version. Subsequent patches may resolve the above issues.. Absolutely terrible game. I honestly thought it was an Early Access title while playing it. Guess what, it's not! The "tutorial" (which is 100% required) is poorly done, and some screens flip by super fast while others stay there for ever. Several places the text is just placeholders. This game is absolutely not finished, I will be requesting a refund.. I really want to like this but there seems to be no way to get past the first few missions and no clues as to what the tech advances do.. It could be fun, but, in the final analysis it is just too clunky. The game interface is very difficult to use and the "On screen" instructions are misleading. You are sent to screens with instructions that cannot be accomplished.. this game sucks i want my money back.. The game is trash. The devs have abandoned it and bugs abound. Not to mention the extreme difficulty of the "game". There are missions were you have to get your ship at a certain angle, but each time you click( one click per degree of attitude left or right) it deals damage to your ship. You can acheive the goal of nine or minus nine, but bigger numbers mean you destroy yuorself before getting the the target. Just don't buy this. Don't even add to your library if you see it for free. It's THAT bad.
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