FlyWarzz Torrent Download [pack]


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About This Game

FlyWarzz is a Quad Copter simulator/ multi-player where you can compete in 3 different game play style : Capture the Point, Flag Races and Co-op ; as well as 3 difficulty modes. Play using your keyboard and mouse or a game-pad controller, the choice is yours. Gameplay allows up to 4 players on each team ( 8 people total ) or as little as 1 vs 1 and everything in-between.

** Capture the Point ** - 2 teams compete to capture the points spread throughout the map, 2 out of 3 points wins. Use the Power Ups to hit them with something special
as you dominate the map.

** Flag Races ** - 2 teams compete to get their lead fly to the finish line first. Flag flies can be identified by the smoke trail in their teams color. Blast enemy flies away from your flag fly, if the flag fly dies a new random flag fly for your team will be generated.

** Co-op ** - 1 team of up to 8 players will battle it out against web spitting spiders and larva stealing ants to " SAVE THE BABIES ". Fly over larva to pick up and drop off at the drop off point. Keep ants from running away with your larva by blasting them and allowing your larva to escape. Kill all the enemies to progress to the next stage.

WARNING:This game has a hard learning curve to master Flying,You may be born a fly but flying is an art form b4d347fde0



Title: FlyWarzz
Genre: Action, Indie, Racing, Simulation
Developer:
Anarquico
Publisher:
Anarquico
Release Date: 3 Sep, 2018


Minimum:

  • OS: Windows 7, Windows 8.1, Windows 10 (32bit or 64 Bit)
  • Processor: I3 540 3.06 GHZ or Similar
  • Memory: 4 GB RAM
  • Graphics: Intel Graphics
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

English





Beta now closed - Returns Monday 16 July:


Hi everyone,

Fear The Wolves' Closed Beta will close today in a few hours (7PM CEST).

Thanks to all of you who joined the hundreds of games played in the last days and posted in our Official Forums[forums.focus-home.com] and Discord[discordapp.com]. This was the very first time we opened Fear The Wolves up to thousands of players and we're happy to have received such a massive amount of feedback and reports.

As for any first test on a very large scale, it wasn't as smooth as we'd like the game to be for everyone, and we're sorry for those of you who suffered from technical issues. But that's the goal of any Beta and we now have a good idea of what you like in our take on the Battle Royale genre, and what needs more work!



The extraction system, the wolves and the S.T.A.L.K.E.R. vibe, among others, seem to have hit the mark and we're very excited to read that many of you liked these features.

We've worked hard this week to release daily updates for the Beta and we'll now focus our efforts on a big update addressing the largest issues you reported.

The next update includes but is not limited to fixes targeting the hit registration and early game server performance problems.

The Closed Beta will open again Monday morning, July 16th
, to test the latest update and prepare the Early Access release next Wednesday.

See you Monday in the Zone,
Fear The Wolves Team. Fear The Wolves Next Beta Stages:


Hello everybody!

We'd like to thank you for participating in the latest stage of the Closed Beta tests for Fear The Wolves! We've been reading and taking on board a lot of your feedback, and we really appreciate everything that you're posting here - please keep it up!

As you are aware, we pushed the release of Fear The Wolves back a few weeks. You can read about that decision here.[forums.focus-home.com]

Today at 10PM CEST, we're going to be shutting down the Closed Beta for the weekend, so that we can work on a large update for the next stage. Yes, that means that the Closed Beta has been extended.

We'll have an additional beta stage running next week from Thursday 26th until Monday the 30th, and then more testing each week after that, with specific times to be announced as we go.

Thank you!

The Fear The Wolves team.. Closed Beta End of Day 3:


Hi everyone,

End of our third day of Closed Beta for Fear The Wolves!

We're about to release our third update (see here and here for yesterday's updates). Thanks once again for the massive amount of feedback and reports we received - we now have a good idea of what you like in our take on the Battle Royale genre, and what needs more work!

As we've read a lot of comments and questions about the extraction system at the end of each game, we created a short videos to introduce in detail how it works and give you some hot tips for winning - enjoy!

https://youtu.be/dwszLb69K5s
Please find below today's patch log:

  • Increased footstep volume.
  • Fixed a bug with footsteps while holding 2 handed weapons.
  • Made it so that players can only choose one server region.
  • Add a function to determine your closest region based on ping when launching the game.
  • Added more Client and Server crash fixes.
As yesterday, expect a short downtime to deploy the patch (5-10 minutes maximum).

We'll be closing the Beta tomorrow (Friday, at 7pm CEST) to work on your feedback and prepare a big update addressing the largest issues you reported. This includes but is not limited to the hit registration and early game server performance problems.

Thanks again,
The Fear The Wolves Team. The Treasure Map Update is live!:


Dear all,

As we announced last week, Fear the Wolves expands today with the release of the massive Treasure Map Update. We’re really happy to share with you the change log for this update which includes multiple new features, including a new weapon and enhancements to existing systems.

Added in this patch are a number of new looting rules and mechanisms to keep players discovering new elements of the map. Secret Stashes are now hidden throughout the ruins, containing high-tier loot that will give you an advantage over other scavengers, unlockable only with a treasure map findable in the wilderness.

Some buildings are also now boarded up, requiring the fire axe to break down the door and gather the goods inside. Waiting inside may be the new DMR SOK-94 sniper rifle, optimal at medium to long range.



Upgrades have also been applied to many of the game’s premier features. A full pass has been made on wolf behaviour and balancing, making them far more dangerous to players and a true PvE challenge.

Singular wolves will now attempt to sneak up on players, and packs are much more aggressive at protecting their territory and chasing down fleeing players, with more health and enhanced attack patterns. This joins tweaks to weapon balance, shooting feeling, and the addition of rooftop helicopter extractions to make Fear the Wolves better than ever before.



These changes join a host of quality of life tweaks, bug fixes, and minor additions - such as new end and tutorial screens, an improved drop experience, and additional sounds - to answer player demands and improve the game for everyone.

The NVIDIA Highlight system has also been integrated, allowing for automatic recording of big plays and huge kills for easy sharing on various platforms.



As always, please feel free to contact us if you have any feedback or technical issues that you want to alert us to. You can find the details of this patch below.

Features. Fear The Wolves Closed Beta has started!:



Hey everyone,

We just sent a first wave of Closed Beta keys for Fear The Wolves!

If you haven't received a key, don't worry as we'll send more throughout the week. Make sure you're registered for the Beta here to receive your key[www.fear-the-wolves.com].

What to expect from the Beta?. Release Date & Free Week:


Hey everyone,

We're excited to announce that Fear The Wolves will officially release on February 6th!

After months of work throughout the early access period, we're thrilled to deliver Fear The Wolves' sixth major update, introducing a wealth of new content:
  • Brand new artifact system
  • A new mutant: the Wolf Matriarch
  • Anomalous lockdown areas
  • Two new artifacts
    • Wolf Matriarch Heart
    • Spore Artifact
  • New point of interest: Stadium
  • Wolve behaviour improvement. They can now break doors.
  • New customization set
  • Server capacity and location improvements
Artifacts are new and rare items that you can obtain by killing a wolf matriarch (to get its heart), or in the new highly radioactive anomalous lockdown areas. The matriarch heart allows you to summon friendly mutant wolves twice to help you fight enemy survivors.



The spore artifact gives you an enhanced vision mutation, allowing you to see nearby enemies through walls for a brief moment; Just enough to position yourself for a perfect ambush!



These new items should add a lot of tension and diversity throughout matches, as well as offering new strategies in late game. Waiting for the evacuation hidden in a bush isn’t such a good idea anymore when you have a pack of wolves rushing towards you!

We plan to officially deploy this massive update on February 6th, but keep an eye on the game in the days prior to launch, since we might do a soft launch a few days in advance to make sure everything is as smooth as we want it to be.

The release of Fear The Wolves is also an exciting opportunity for the team to share the vastly improved version of the game to the world! In order to celebrate the release, and allow everyone to discover the game and the many new features introduced throughout the early access period, Fear The Wolves will be entirely FREE from February 6th to 12th!

Bring your friends and dive into a decaying Chernobyl next week! And if you enjoy the improvements and our take on the Battle Royale genre, Fear The Wolves is also 50% off from February 6th to 12th! After February 12, you won’t be able to play for free anymore. Make sure to buy the game while it is discounted to continue to play!



Fear The Wolves' early access period started back in August last year and we're about to release our sixth major update. The last months have brought many features requested by the community, as well as performance improvements and bug fixes. Below, you'll find a short recap of the content added to Fear The Wolves throughout early access.

Fear The Wolves Early Access Improvements. Release Date Reveal:


We are excited to announce that Battle Royale FPS Fear the Wolves will enter Steam Early Access on August 28.

Combining traditional last-man-standing gameplay with PVE elements and unique radiation, weather, and endgame extraction mechanics, Fear the Wolves guarantees an intense, atmospheric experience in the decaying ruins of Chernobyl.

http://www.youtube.com/watch?v=p334pVfNcL8
Fear the Wolves enters Early Access with an additional six weeks of testing in closed beta weekends, after initially being scheduled for release in mid-July. With server stability, game performance, and balance now refined, it’s time for Fear the Wolves to be enjoyed by an even wider audience on Steam.



Fear the Wolves’ unique gameplay features are being showcased in a series of social media featurettes, and eager players are encouraged to check them out in the run up to launch.

We are keen to receive further feedback and improve the game alongside a growing community of players interested in the next evolution of Battle Royale. The first Early Access version already features the core gameplay and S.T.A.L.K.E.R. vibe, and there is much more already in development.

http://www.youtube.com/watch?v=MLyMukHJWHQ&list=PLjbma_6dYNT2aZ...
A new map and mode, more weapons, items, mutants, and weather – we promise regular, large content patches, with a full plan of the update timeline available on the Steam page throughout development. The community will also play their part, with feedback welcome on everything from weapon balance to new ideas for Fear the Wolves’ unique weather and PvE systems. Further work on server and game stability will also continue for as long as needed.

We’re greatly looking forward to experiencing the game with the wider PC audience and getting to work adding to the Early Access version ahead of a full release in 2019.

Fear the Wolves comes to PC on Steam Early Access, August 28. Consoles and full PC release in 2019.

https://store.steampowered.com/app/819500/Fear_The_Wolves/. Fourth Update Releases Next Week:


Hi everyone,

Fear The Wolves Early Access has started a month and half ago and we'd like to give you an update about how we are doing so far and what's coming soon.

First we'd like to extend a huge thank you to all of you who have played and posted feedback over social media and the official forums - we read all of it and it is the grassroots of our future updates.

We're well aware that the amount of players right now isn't as high as we'd have liked, making it difficult to deliver on the 100-player battle royale experience we had in mind at launch. We've worked a lot in the last weeks to adapt the gameplay and bring you more fluid and intense battles, while also reducing the matchmaking time.


Treasure maps leading to hidden stashes - coming in next week update

In our first update, we introduced small shrinking scenarios adapting the gameplay for smaller pool of players, and update three added the option to queue while spectating. We’ve also worked closely with players to improve the server performance, by finding the best location for our servers in Asia for example. We'll continue to work on delivering a smooth experience to all of you!


Locked buildings that need to be broken open with an axe to uncover high tier loot - coming in next update

The team is carefully crafting new ways to improve the overall flow of the game and bring you a truly unique experience in a decaying Chernobyl. Meaningful changes and updates take time, but we have great expectations with our newest patch to improve mid-game through advanced looting mechanics.

This next update is planned for next week and is packed with content which we’re really happy to share a first glimpse of today:
  • Rework of the shooting feeling based on your feedback
  • A new weapon: DMR SOK-94 for mid to long range combat
  • Locked buildings that need to be broken open with an axe to uncover high tier loot
  • Hidden stashes around the map, accessible through the discovery of treasure maps
  • Improved wolf behavior and rebalanced resistance
  • Dozens of other smaller features and bug fixes

Points of interest have also been reworked in this update, here is a small glimpse at what you will encounter in the Zone moving forwards.


Anomalous forest


Old dam


Quarry

Thanks once again for your support and feedback - we hope to see you soon in game!

The Fear The Wolves Team. Closed Beta End of Day 2:
Hi everyone,

End of day 2 for our Closed Beta!

We released our first update at noon (see patch log here to fix some of the most urgent technical issues that you reported yesterday.

Thanks once again for your feedback and reports as they're the grassroots of our upcoming updates. Our current priority is to iron out server issues as much as possible for the Early Access release next week. Expect very regular updates throughout the week based on your reports.



We're currently testing a new update for the Beta when publishing this message. Depending on how the testing process goes, we'll release it either today or tomorrow morning - expect a short downtime to deploy the patch! (5-10 minutes maximum)

Please find the second patchnote below:
  • Show ping on screen during a match.
  • Show ping in the Main Menu to all servers.
  • Auto-select the best region based on User ping on client launch.
  • Simplified helicopter extraction.
  • Fixed camera angles during parachuting.
We'd also like to encourage you to use the servers of your region (NA or EU) - you can set it up in the bottom right of the main menu. Note that we're working on bringing Asia servers - they should arrive in a couple of days!

See you in the Zone,
Fear The Wolves Team. Early Access Release Date:


We're proud to announce that Battle Royale FPS Fear the Wolves will enter Steam Early Access on July 18th.

Combining traditional last-man-standing gameplay with PVE elements and unique radiation, weather, and endgame extraction mechanics, Fear the Wolves guarantees an intense, atmospheric experience in the decaying ruins of Chernobyl.

We are keen to receive feedback and improve the game alongside a growing community of players interested in the next evolution of Battle Royale. The first Early Access version already features the core gameplay and S.T.A.L.K.E.R. vibe, and there is much more already in development.



A new map and mode, gameplay features like leaning and crawling, more weapons, items, mutants, and weather – expect regular, large content patches, with a full plan of the update timeline available on the Steam page throughout development. The community will also play their part, with feedback welcome on everything from weapon balance to new ideas for Fear the Wolves’ unique weather and PvE systems.

We're greatly looking forward to experiencing the game with the community and getting to work adding to the Early Access version ahead of a full release in 2019.

Fear The Wolves comes to PC on Steam Early Access, July 18th at $19.99 / €19.99, and the full game will release on consoles and PC in 2019.

https://store.steampowered.com/app/819500


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DESDE ISLA DE PASCUA MAGDALENA NOVOA V.Los primeros quince días de febrero se celebra la Tapati en Isla de Pascua, una fiesta que muchos no conocen, y que representa una de las mayores expresiones culturales de la Polinesia.Desde hace más de cuarenta años este encuentro reúne a los pascuenses tras un objetivo: revivir sus antiguas tradiciones y transmitirlas a los más jóvenes, mediante competencias destinadas a elegir a la reina del año entre las familias participantes. Los turistas se sorprenden al ver la capacidad de organización de los Rapa Nui, que dedican, durante meses, su tiempo libre a concretar con éxito las más de 50 pruebas ancestrales que conforman esta festividad.De día, diversos rincones de la Isla reciben al público y a los concursantes que participan en competencias como la triatlón rapa nui -carrera con cuelgas de plátano, posta y canotaje- que se mezcla con expresiones artísticas, como tallado en piedra y madera, confección de collares de conchas y coronas de flores, entre otras. Y, a las 21:45 horas, el escenario, ubicado en Hanga Roa, decorado este año con pinturas inspiradas en la leyenda del hombre pájaro, llena de color la noche, mientras que la música y los bailes, interpretados por los clanes participantes, animan a los más de 4.000 asistentes, entre rapa nui y turistas.La Tapati es una fiesta hecha por y para los pascuenses, una enciclopedia de su historia relatada en Rapa Nui, y si bien el idioma priva a los visitantes de conocer el secreto que encierran las letras de las canciones o el tema de las obras, resalta el misticismo de una Isla que, por siglos, ha cautivado a quienes se han aventurado a cruzar 3.700 kilómetros por el Océano Pacífico y vivir una experiencia inolvidable en el ombligo del mundo.

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