After months of work throughout the early access period, we're thrilled to deliver Fear The Wolves' sixth major update, introducing a wealth of new content:
Artifacts are new and rare items that you can obtain by killing a wolf matriarch (to get its heart), or in the new highly radioactive anomalous lockdown areas. The matriarch heart allows you to summon friendly mutant wolves twice to help you fight enemy survivors.
The spore artifact gives you an enhanced vision mutation, allowing you to see nearby enemies through walls for a brief moment; Just enough to position yourself for a perfect ambush!
These new items should add a lot of tension and diversity throughout matches, as well as offering new strategies in late game. Waiting for the evacuation hidden in a bush isn’t such a good idea anymore when you have a pack of wolves rushing towards you!
We plan to officially deploy this massive update on February 6th, but keep an eye on the game in the days prior to launch, since we might do a soft launch a few days in advance to make sure everything is as smooth as we want it to be.
The release of Fear The Wolves is also an exciting opportunity for the team to share the vastly improved version of the game to the world! In order to celebrate the release, and allow everyone to discover the game and the many new features introduced throughout the early access period,
Bring your friends and dive into a decaying Chernobyl next week! And if you enjoy the improvements and our take on the Battle Royale genre,
After February 12, you won’t be able to play for free anymore. Make sure to buy the game while it is discounted to continue to play!
Fear The Wolves' early access period started back in August last year and we're about to release our sixth major update. The last months have brought many features requested by the community, as well as performance improvements and bug fixes. Below, you'll find a short recap of the content added to Fear The Wolves throughout early access.
Fear The Wolves Early Access Improvements
. Release Date Reveal
: We are excited to announce that Battle Royale FPS Fear the Wolves will enter Steam Early Access on August 28.
Combining traditional last-man-standing gameplay with PVE elements and unique radiation, weather, and endgame extraction mechanics, Fear the Wolves guarantees an intense, atmospheric experience in the decaying ruins of Chernobyl. http://www.youtube.com/watch?v=p334pVfNcL8
Fear the Wolves enters Early Access with an additional six weeks of testing in closed beta weekends, after initially being scheduled for release in mid-July. With server stability, game performance, and balance now refined, it’s time for Fear the Wolves to be enjoyed by an even wider audience on Steam.
Fear the Wolves’ unique gameplay features are being showcased in a series of social media featurettes
, and eager players are encouraged to check them out in the run up to launch. We are keen to receive further feedback and improve the game alongside a growing community of players
interested in the next evolution of Battle Royale. The first Early Access version already features the core gameplay and S.T.A.L.K.E.R. vibe, and there is much more already in development
A new map and mode, more weapons, items, mutants, and weather – we promise regular, large content patches, with a full plan of the update timeline available on the Steam page throughout development. The community will also play their part, with feedback welcome on everything from weapon balance to new ideas for Fear the Wolves’ unique weather and PvE systems. Further work on server and game stability will also continue for as long as needed. We’re greatly looking forward to experiencing the game with the wider PC audience
and getting to work adding to the Early Access version ahead of a full release in 2019. Fear the Wolves comes to PC on Steam Early Access, August 28. Consoles and full PC release in 2019.https://store.steampowered.com/app/819500/Fear_The_Wolves/
. Fourth Update Releases Next Week
Fear The Wolves Early Access has started a month and half ago and we'd like to give you an update about how we are doing so far and what's coming soon.First we'd like to extend a huge thank you to all of you who have played and posted feedback over social media and the official forums - we read all of it and it is the grassroots of our future updates.
We're well aware that the amount of players right now isn't as high as we'd have liked, making it difficult to deliver on the 100-player battle royale experience we had in mind at launch. We've worked a lot in the last weeks to adapt the gameplay and bring you more fluid and intense battles, while also reducing the matchmaking time.Treasure maps leading to hidden stashes - coming in next week update
In our first update, we introduced small shrinking scenarios adapting the gameplay for smaller pool of players, and update three added the option to queue while spectating. We’ve also worked closely with players to improve the server performance, by finding the best location for our servers in Asia for example. We'll continue to work on delivering a smooth experience to all of you!Locked buildings that need to be broken open with an axe to uncover high tier loot - coming in next update
The team is carefully crafting new ways to improve the overall flow of the game and bring you a truly unique experience in a decaying Chernobyl. Meaningful changes and updates take time, but we have great expectations with our newest patch to improve mid-game through advanced looting mechanics.
This next update is planned for next week and is packed with content which we’re really happy to share a first glimpse of today:
- Rework of the shooting feeling based on your feedback
- A new weapon: DMR SOK-94 for mid to long range combat
- Locked buildings that need to be broken open with an axe to uncover high tier loot
- Hidden stashes around the map, accessible through the discovery of treasure maps
- Improved wolf behavior and rebalanced resistance
- Dozens of other smaller features and bug fixes
Points of interest have also been reworked in this update, here is a small glimpse at what you will encounter in the Zone moving forwards. Anomalous forestOld damQuarry
Thanks once again for your support and feedback - we hope to see you soon in game!
The Fear The Wolves Team. Closed Beta End of Day 2
End of day 2 for our Closed Beta!We released our first update at noon
(see patch log here
to fix some of the most urgent technical issues that you reported yesterday.
Thanks once again for your feedback and reports as they're the grassroots of our upcoming updates. Our current priority is to iron out server issues
as much as possible for the Early Access release next week. Expect very regular updates throughout the week based on your reports.We're currently testing a new update for the Beta when publishing this message. Depending on how the testing process goes, we'll release it either today or tomorrow morning - expect a short downtime to deploy the patch! (5-10 minutes maximum)
Please find the second patchnote below:
- Show ping on screen during a match.
- Show ping in the Main Menu to all servers.
- Auto-select the best region based on User ping on client launch.
- Simplified helicopter extraction.
- Fixed camera angles during parachuting.
We'd also like to encourage you to use the servers of your region (NA or EU) - you can set it up in the bottom right of the main menu. Note that we're working on bringing Asia servers
- they should arrive in a couple of days!
See you in the Zone,Fear The Wolves Team
. Early Access Release Date
: We're proud to announce that Battle Royale FPS Fear the Wolves will enter Steam Early Access on July 18th.
Combining traditional last-man-standing gameplay with PVE elements and unique radiation, weather, and endgame extraction mechanics
, Fear the Wolves guarantees an intense, atmospheric experience in the decaying ruins of Chernobyl.
We are keen to receive feedback and improve the game alongside a growing community of players interested in the next evolution of Battle Royale. The first Early Access version already features the core gameplay and S.T.A.L.K.E.R. vibe, and there is much more already in development.
A new map and mode, gameplay features like leaning and crawling, more weapons, items, mutants, and weather – expect regular, large content patches, with a full plan of the update timeline available on the Steam page throughout development.
The community will also play their part, with feedback welcome on everything from weapon balance to new ideas for Fear the Wolves’ unique weather and PvE systems.
We're greatly looking forward to experiencing the game with the community and getting to work adding to the Early Access version ahead of a full release in 2019.Fear The Wolves comes to PC on Steam Early Access, July 18th at $19.99 / €19.99, and the full game will release on consoles and PC in 2019.https://store.steampowered.com/app/819500
Pawarumi + OST crack only
No Time to Explain OST Activation Code [PC]
Pixel Privateers download for pc [pack]
Vibrant crack gamehackstudios
Hypnospace Outlaw crack google drive
Jigsaw Puzzle Pack - Pixel Puzzles Ultimate: Scotland Ativador down...
Trivia Vault: TV Trivia Torrent Download [Ativador]
Skullgirls: Beowulf crack dll
Rocksmith 2014 Edition Remastered The Hollies - Long Cool Woman (In...
Morgan lives in a Rocket House in VR Free Download [crack]