Clad In Iron: Philippines 1898 Torrent Download

Clad In Iron: Philippines 1898 Torrent Download


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About This Game

CLAD in IRON: Philippines 1898 is a Spanish-American War alternate history naval game in which a turned-based wargame and a real-time strategy are combine 5d3b920ae0



Title: Clad in Iron: Philippines 1898
Genre: Simulation, Strategy
Developer:
Totem Games
Publisher:
Totem Games
Release Date: 14 Nov, 2017


Minimum:

  • OS: Windows XP SP2
  • Processor: CPU Pentium 4 / Athlon 1.1 GHz
  • Memory: 2048 MB RAM

English,Russian



clad in iron philippines 1898. clad in iron philippines 1898 review. clad in iron philippines 1898. clad in iron philippines 1898 review


If you like naval combat, especially naval combat in the Victorian Era, and obscure now-forgotten wars, this game is for you.. If you compare this game with the more famous then the first thing that comes to mind is the game "Total War: Shogun 2 - Fall of the Samurai". In both games there are two game modes - a turn-based strategy and a battle sim in real time. In contrast to the "Fall of the Samurai" the main characters of this game are warships. We can say that this is a light naval version of the games of the "Total War" series. Not everyone wants to understand that both games are difficult for mastering a beginner. It's more difficult to understand this game, but you can do it already playing. These games differ in the level of realism and historicity of units and battles. In my opinion, the series "Total War" was never a historical wargame. But in "Philippines 1898' everything is serious and realistic, but not so beautiful and fast. Sometimes one only has to observe the course of the naval battle without interfering with it. If you are not afraid to spend several evenings to understand the rules of the game, you will get a unique chance to play in a very realistic simulator of sea battles. As the "Distant Guns", if you understand what I mean.. I want to say that one little change could change a lot in gameplay, supply did it. If you playing Caroline Island, first thing you do - you gather all fleet at one point and try to destroy the enemy, I did the same here playing USA and see that I am going to loose support points on next turn, it's okay if I succeed but if I loose some ships it'll be the problem . this changes how you planing your opretaions . finally with small fleet and very expensive big ship you thinking how much you can affort attack or blockade, this is much interesting than just simple struggle. Also modern ships fights much more intense, even you have only 2 cruisers (not even battleships) but one of them can destroy 2-4 gunboats or frigates, take a lot of damage and with fire and water in hull safely flee the fight. You should try it! Of course only if you already been playing Ironclads or ready to read manual to understand simple but unique naval strategy rules.. If you compare this game with the more famous then the first thing that comes to mind is the game "Total War: Shogun 2 - Fall of the Samurai". In both games there are two game modes - a turn-based strategy and a battle sim in real time. In contrast to the "Fall of the Samurai" the main characters of this game are warships. We can say that this is a light naval version of the games of the "Total War" series. Not everyone wants to understand that both games are difficult for mastering a beginner. It's more difficult to understand this game, but you can do it already playing. These games differ in the level of realism and historicity of units and battles. In my opinion, the series "Total War" was never a historical wargame. But in "Philippines 1898' everything is serious and realistic, but not so beautiful and fast. Sometimes one only has to observe the course of the naval battle without interfering with it. If you are not afraid to spend several evenings to understand the rules of the game, you will get a unique chance to play in a very realistic simulator of sea battles. As the "Distant Guns", if you understand what I mean.. Inside this game, more is hidden than it seems. I will not hide that I like this game. I like how the series of games is being improved step by step. In the last game, developers basically improved the turn-based strategy. From this (the supply system) the game became deeper and more interesting. I see that the developers have taken care of the newcomers. I hope there will be more training videos. I also would like the ship to be divided into separate parts: the hull of the ship, the steam engine and boilers, the shell of the shells. Now randomness plays an insignificant role in the battle. I would like to see the critical damage from the "golden shell". Maybe other accidents, like weather. Separately, I want to thank you for the wonderful models of ships. These are the most realistic ships possible. Yes, "World of Warships" I'm looking at you. Can I recommend this game to everyone? No I can not! Can I say that this is the "Total War" on the sea? No I can not. "Total War" is an arcade strategy for a mass player. This game is a mix of the old-fashioned simulator of naval battles and a wargame with unique rules.. Well, what can I say? I spent the day off playing this game. Hmm . This is strange! I did not expect and did not plan this. I thought I'd buy and play a little. Of course, this is not Civilization! But the "one more turn" syndrome is also present here. The game somehow unnoticed me. Ooooh, I have no supply at all. Wow, this bloody Spanish cruiser has sunk my transport again! Damn, I remember "Maine"! I came to my senses when, through stupidity, I lost all the large warships. No sir, I learned the lesson! I will no longer bring my squadron to the harbor with mines and coastal batteries. I drank coffee, gathered strength and even thought. How long have I ever thought about how to win the game? In any case, the second time my business went much better.


Bug fixed : Fixed a bug that prevented the launch of the program (game) or the termination of the program in simulator mode.. Clad in Iron: Philippines 1898 - Free update of the game from January 4, 2019 : 1. TBS mode. The division of all the harbors in the shallow and deep. Now, large ships will not be able to enter the shallow harbor. 2. TBS mode. The probability of a ship undermining a minefield depends on its size. 3. TBS mode. The probability of a successful attack of a torpedo boats depends on the size of the target. 4. Fixed some bugs.. Steam achievements are now live in Clad in Iron: Philippines 1898! : We have prepared for you a collection of 24 achievements: for the capture of important harbors, for the destruction of the strongest enemy ships, for the successful use of mines and torpedoes, for improving the experience of your infantry and ships. Now you will be able to track your progress in the game and record important milestones, and also show your level of skill to our gaming community.. Clad in Iron: Carolines 1885 Dev Diary #5 - Gunboat diplomacy : The attention of enthusiasts of naval history is usually riveted to the largest and most powerful ships during the times of the steam fleet they were battleships. Without a doubt, these war machines used the latest technologies of that era, but even the richest industrial powers could not build and contain a number of battleships sufficient to send them to every corner of their empires. In addition, in peacetime, such ships could not fight pirates and insurgents, support land operations from the coast, or ensure control of long-range possessions. Here a completely different type of ship was needed - inexpensive to build and maintain, which could go without naval bases and coal stations for months. To control the overseas colonial empires, the Western powers needed ships with sails and steam engines. In the 1880s, there were only two ports in all of Asia and Oceania, where a modern ship could be repaired - the British Hong Kong and the Japanese Yokohama. The situation with coal stations was no better, where it was possible to replenish the fuel supply, so the demand for sailing-steam gunboats and cruisers in the European and American fleets remained stable and high. In the event of any conflict with the inhabitants of Asia or Oceania, European traders and officials demanded that their governments urgently send a gunboat or a cruiser. Such a course of action got its name - gunboat diplomacy. When the situation became very serious, wooden, iron or steel steam frigates and cruisers of the colonial powers were rushing to the scene.. CLAD in IRON: 3 in 1 BUNDLE Available Now! :


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DESDE ISLA DE PASCUA MAGDALENA NOVOA V.Los primeros quince días de febrero se celebra la Tapati en Isla de Pascua, una fiesta que muchos no conocen, y que representa una de las mayores expresiones culturales de la Polinesia.Desde hace más de cuarenta años este encuentro reúne a los pascuenses tras un objetivo: revivir sus antiguas tradiciones y transmitirlas a los más jóvenes, mediante competencias destinadas a elegir a la reina del año entre las familias participantes. Los turistas se sorprenden al ver la capacidad de organización de los Rapa Nui, que dedican, durante meses, su tiempo libre a concretar con éxito las más de 50 pruebas ancestrales que conforman esta festividad.De día, diversos rincones de la Isla reciben al público y a los concursantes que participan en competencias como la triatlón rapa nui -carrera con cuelgas de plátano, posta y canotaje- que se mezcla con expresiones artísticas, como tallado en piedra y madera, confección de collares de conchas y coronas de flores, entre otras. Y, a las 21:45 horas, el escenario, ubicado en Hanga Roa, decorado este año con pinturas inspiradas en la leyenda del hombre pájaro, llena de color la noche, mientras que la música y los bailes, interpretados por los clanes participantes, animan a los más de 4.000 asistentes, entre rapa nui y turistas.La Tapati es una fiesta hecha por y para los pascuenses, una enciclopedia de su historia relatada en Rapa Nui, y si bien el idioma priva a los visitantes de conocer el secreto que encierran las letras de las canciones o el tema de las obras, resalta el misticismo de una Isla que, por siglos, ha cautivado a quienes se han aventurado a cruzar 3.700 kilómetros por el Océano Pacífico y vivir una experiencia inolvidable en el ombligo del mundo.

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