Title: ADIOS Amigos: A Space Physics Odyssey
Genre: Indie, Simulation
Release Date: 12 Sep, 2018
An excellent co-op experience with skill based game mechanics and fun physics.. Great game for couch coop. The lack of online coop is a major mistake in my opinion.
The physics engine is great and we had a lot of fun exploring each randomly generated system. Over time I could see the simple, linear gameplay becoming stale without the addition of alternative game modes or objectives.. What a game! It's perfect, I'll gladly recommend it.. A true Idie game - fum, charming and complex all in the same package.
The graphics are neat, and the gameplay really, really fun - with much to explore! It's like a rouge-like game had a baby with a space exploration game (Elite?), and the space physics of the game (moon lander, anyone?) really impresses.
The only thing i would have liked to have added is: The game supports 4 player local - but I was expecting to conect up my second game (having second licence) on the local Lan, so that me and the son wouldn't have to share monitor, but alas - did not figure out how to do this.
But overall a solid, superfun game.
. As a big fan of couch co-op games, I was excited to try a new entrant to the field.
Although the game still has a few rough edges and it feels like there's not quite enough mechanics-wise to warrant $20 (feels more like a $15 game to me), my friends and I found the game to be quite novel and a fun way to spend an evening. In a world full of games focused on violence, it's truly refreshing to see a game like this. If you like co-op games and / or space games, this really is a must-buy!. What a game! It's perfect, I'll gladly recommend it.. This is the perfect mix of space sim and arcade shenanigans. Absolutly love everything about it.
It is a ton of laughs if you get some friends together to play some Co-Op.. I really love this game.
Excellent game for coop. Only gripe is it's couch coop only - but it's well executed.
Set aside a couple of hours to make a "run" for the end. Working on Voyage currently.
Gravity simulation is fantastic!
Recommendations for v2.0 or whatever:
1. voxel based planets and asteroids.
4. ship modifications and upgrades (sensors, speed, longer grapple, tractor/repulsor-beams, beams, fuel tank size,
5. bosses & special events
6. breaching system for ships and stations
7. exploarion, investigations, random goodies (distress beacons, unique items, special floa/fauna)
8. upgrade ship to allow for 2nd/3rd/4th passengers to provide support during ship/space travel (targeting, shield grapple control,)
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